DOCUMENTATION
Compatibility
The package is compatible with all Unity renderers, you just need to change the material for the current renderer. By default, the project uses the Lit Material from URP.
Tips
To move the prefabs precisely, use rotation in "Global" mode and activate "Grid Snapping". This will ensure that pieces like floor or fences fit together, avoiding empty spaces.
Light
To activate the StreetLamp lighting, simply enable the "light" option. To turn on or off the lights for the windows and the lamp's light support, just toggle the "Emission" option in the corresponding material.
Demonstration camera
To change the camera perspective in the demo and view from above, simply disable the Player object and enable the Camera Orthographic object.
Contact
If you have any questions, suggestions, or tips, please send an email to: fakefoxgames@gmail.com
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